However, just adding 4 octave noise to the desired camera position is enough to add a bit of life to an otherwise static camera angle, without being distracting.
I'm also getting more interested in 3d stereo and may try to make AG play nice with 3d stereo - haven't tried it yet, although I have a 61" 3D ready Samsung DLP TV that is begging for me to try AG on it!
In other news, we have had some sales of Ancient Galaxy, but haven't received much feedback other than the sales themselves.
I'm curious if there is any feedback from those who have tried it so far...?
It's a bit too easy to skip over the information screens at the start. The first time I played I missed the one mentioning the Skull Key, which left me wondering around looking for it. OK, I'm an idiot! but maybe other potential customers are too.
Similarly, on reaching the ship there was far too much new stuff to learn about. It sounds interesting, but at that point in the game I've not invested enough time to be too concerned with what seem like the deeper game mechanics, so I skip most of it and decide to come back later.
Hope this doesn't come across as too negative - overall it looks and feels really good. A few extra little bits of polish would make it *shine*.